Item

Food There are favorite foods and unfavorite foods per character, and the amount of recovery varies.
Food
Score item Score items have the shape of money. The item with a high score is determined by enemy strength and the number of combos.
Score item
Power Up Item Red Gem: Experience levels increase when acquire it. Quantity of experience level increases in order of a sphere, a quadrangle, a diamond.
Red Gem
Blue Gem: Burst gauge is restored. Quantity of recovery increases in order of a sphere, a quadrangle, a diamond.
Blue Gem
Blinking Gem: Starts the OverDrive state (Solid Armour) for a definite time. Duration becomes long in order of a sphere, a quadrangle, a diamond.
(Solid armor has the effect of increasing the bend backward when the enemy will not be attacked by the enemy flinch, was hit weak attack, medium)
Blinking Gem